I've had no look in googling this. movement in 1.6 is delayed ever so slightly. If I go to video and change the renderer to software the delay disapears, but then it looks weird. and if i use D3D or openGL still unresponsive. i've turned off vsync in the launch options. Just wondering if cs 1.6 is always like this? because on every computer ive tried its no where near as responsive as cs:s or csgo.
specs:
i5 2500k
nvidia gtx 570
8gb ram
| Olga Gurlukavich // apullz Posted 9 months ago: Sun, 02 Sep 2012 21:42:35 +0100 | ![]() |
| VERYGAME | Jun 20 | ESC Gami | |||
| k1ck.eSp | 21:00 | Anexis e | |||
| fnatic | 20:00 | ESC Gami | |||
| NiP | 20:00 | VERYGAME | |||
| kerchNET | 20:00 | Na'Vi | |||
| Na'Vi | 19:00 | Anexis e | |||
| fnatic | 19:00 | VERYGAME | |||
| kerchNET | 19:00 | zNation | |||
| kerchNET | LIVE | NiP | |||
| Na'Vi | LIVE | fnatic | |||
| ENTiTY | 4 | - | 16 | zNation | |
| n!facult | 16 | - | 5 | zNation | |
| NiP | 13 | - | 16 | Lemondog | |
| Lemondog | 13 | - | 11 | Virtus.p | |
| NiP | 13 | - | 9 | Western | |
| Western | 13 | - | 11 | Team-LDL | |
| NiP | 13 | - | 10 | Curse | |
| n!facult | 16 | - | 0 | k1ck.eSp | |
| Virtus.p | 13 | - | 10 | CPH Wolv | |
| ESC Gami | 6 | - | 13 | Lemondog | |
| NiP | 2 | - | 0 | Epsilon | |
| Dark Pas | 1 | - | 2 | CPH Wolv | |
| Virtus.p | 0 | - | 2 | NiP | |
| Epsilon | 2 | - | 1 | Team-LDL | |
| CPH Wolv | 1 | - | 2 | NiP | |
| More results ... | |||||