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Clock Sat, 04 Feb 2012 04:24:00 +0000

CS:S Updated Once More
@ Scene news channel

The updates are coming thick and fast for CS:S with several in the last month alone. This time the big fix will be the weapon fire rate.

Following some earlier updates and the fact that servers were now forced to 66 tick the rate of fire on most weapons had slowed by a fair amount - on the ak especially. After much complaint from the community the hidden path decided to make it one of their top priorities. This problem has now been fixed in the latest update which also see's a number of new features and smaller fixes incorporated - including a return of minmodels.

For once it seems this update will be welcomed by the community as it finally brings some updates that were requested and hopefully, combined with the recent release of Zblock, will silence some of the critics who are under the impression that the game has now been ruined.

The changelog said the following:

- Added Steam Clan Tag support ( Set yours in Options->Multiplayer->Advanced )

- Added new achievement "CLAN WARFARE": Win a match of at least 10 players where the entirety of each team is composed of a single clan.

- All weapon fire rates now tuned to match their pre-update, tickrate 100 equivalents.
(http://forums.steampowered.com/forums/showthread.php?t=1368659)

- Added automatic server tagging for some server convars ( "mp_startmoney", "mp_friendlyfire", "bot_quota", "sv_nostats", "sv_allowminmodels" )

- Fixed some issues for players who were experiencing stat corruption.

- Fixed several server crash exploits.

- Fixed server commands "sv_disablefreezecam" and "sv_nowinpanel" not working on dedicated servers.

- Adjusted some DX9 shaders to look more like their DX8 counterparts, e.g. flashbang effect.



Community Requests:

- Fixed entity I/O messages "OnPlayerPickup" and "OnPlayerUse".

- Restored UTF-8 support in the console.

- Added env_hudhint entity, for use in custom maps (The allplayers flag must be set for the hint to work in Counter-Strike.)

- Added client convar "sv_hudhint_sound" to turn off emit sound for hud hints.

- Restored the "cl_minmodels" client convar.

- Added server convar "sv_allowminmodels" that allows them to prevent clients from using "cl_minmodels".

- Added a button to Options->Multiplayer that allows players to reset their in-game stats.

Note: Due to the nature of stats corruption, it is not possible to automatically fix all types of stats (such as weapon statistics reflecting usage of the wrong weapon). Players who suspect their stats are incorrect and wish to start fresh may want to use the new stat reset feature
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Michael Mcghee // Rickeh
Posted 1 year ago: Fri, 23 Jul 2010 23:28:26 +0100

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