The Counter Strike Source Beta was updated again.
This time the update will be again fixing bugs and updating smokes, increasing their density, duration, and removed the elasticity change made on a previous update. The update will also try to avoid some reported bugs that caused exploits on the Client side.
Today's change log is:
- Fixed ragdolls popping when using mp_fadetoblack 1
- Fixed a buffer overrun exploit that could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were loaded.
- Fixed a crash that could happen if a custom model was loaded with missing materials.
- Fixed a case where alt-tabbing crashed the game.
- Fixed a potential crash in the shaders.
- Removed the client console commands "mat_supress" and "mat_debug"
- Fixed a case where alt-tab would stop rendering models.
- Smoke Grenades:
- Increased density.
- Increased duration.
- Reverted elasticity change.
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
// r6ks Posted 1 year ago: Thu, 26 Aug 2010 02:02:09 +0100 |  |