Clock Sun, 19 May 2013 08:49:54 +0100

Developing The Brand
@ Spotlights channel

The UK CS:S scene is renowned for producing insanely talented yet difficult to tame players, the latest in a long line of such characters being the young Brandon 'weber' Weber.

At first it seemed like the players career was doomed before it began thanks to a couple of unfortunate LAN performances and a raft of cheating accusations coming from the very players he was being hyped up by. Things changed though when he was drafted into Fragmasters Toxic and performed admirably at LAN79 when faced with the toughest opposition Europe could muster, it was a performance that cemented his place at the top of the scene and gave birth to his reputation as one of the hottest prospects in the country. He would go on to play alongside Rasta Gaming in a number of different teams and mixes before finally being snapped up by the mTw organisation.

As with every new team he joined he seemed to take another step up the proverbial ladder and before long he was one of the key players for mTw and considered to be up there with the very best in Europe. Lighting fast reactions, aim as crisp as a bachelors breakfast and an in-game intelligence well beyond his years saw him earn plenty of plaudits from fans, players and pundits alike. Despite his raw ability though he's always cut a polarising figure and recent disagreements between him and a teammate saw him removed from mTw ahead of their switch to CS:Global Offensive.

Now officially clanless the hunt is now on for a team capable of challenging the European elite, until that team is found he is happy to sit back and relax. Here's what the man has to say.

I guess we should jump straight into the deep end and find out exactly what went down with you and mTw.. In the statement you made when leaving the team you stated that you had disagreements with someone in the team. Who were you referring to and what were the disagreements about?
Me and George (HudzG) had many differences in game, he liked for things to be more organised If i would call it that. I had neglected playing many times to do other things and george felt as if we should be practicing even though we were torn as to what game we would be playing in the coming weeks. I wanted to wait for the full release of CS:GO before putting all my time into it and with it being over 3 months until the next big event I just wanted to relax before I had to tan CS:GO. Over time me and George had petty arguments and in the end we literally couldn't play with each other without one of us either going emo, raging or simply leaving teamspeak. I was brought on to teamspeak and I knew exactly what I was about to hear when I was told they were having a discussion about the teams future and that brings us to now!
Brandon in action.. Beers you say?


When you were first picked up by mTw you became one of the youngest players to ever earn a salary from playing CS:S, was the decision to join them money motivated or did you genuinely believe that the team could be the best?
At first I have to admit it was money motivated, I wanted to play in a top team and attend every event I could so therefore mTw was a good choice for me. I had never played with any of the players in that lineup apart from tornadotoni and at first I wasn't really enjoying it, I couldn't get a feel for playing in that sort of environment and I had wondered if it was really worth it when rasta had that homely vibe and this was more chaos. I didn't believe that the original mTw lineup could beat every team in the world, but the most recent lineup and the wez/wilzoo lineup are the teams I've enjoyed playing the most.
Why do you think mTw have struggled to keep a stable lineup despite offering more than most other organisations in terms of player benefits?
I don't think it's ever come down to the organisations shortcomings, it more of the players that are in the actual lineup. You are never going to always get along with every single player in the scene, some players have egos, some players are quiet, its just how it goes. Unfortunately for them they seem to always chose players by their individual skill. Look at cajun for example, he is a world class player and a very nice guy, but the way he does things in-game frustrated certain players in the old lineup, myself included. I feel as if they jump into decisions too easily and never really look at cons, only the pros.
It has become common knowledge that you were being looked at by mousesports when they first put together their international lineup but mTw put the blockers on the move. How could they do that given that you weren't actually playing for them at the time and does it irk you that you didn't get the chance to join mousesports?
I was asked to join the mousesports team when I left mTw, unfortunately mTw wouldn't let me out of my contract without mousesports paying a fee (Similar to what they did with stavros for the EPS Season). Obviously I would have loved to join but I think it worked out best for both parties, I honestly think them getting pete was a better choice seeing as they all have history from the CGS and what not, where as I could've have been a risk for them seeing as me and release haven't always seen eye to eye and me not being the easiest player to get along with.
CS:S appears to be breathing its final breaths and it's looking increasingly likely that i46 will be the last major event. Will you be attending with a mix-team or will you be giving it a miss?
I am going to be at i46 but I am not playing with anyone you would normally expect me to play with, I am attending with infused due to the fact they do not have a 5th and my girlfriend plays for them.
As a CS:S player born and bread are you looking forward to the release of CS:Global Offensive or are you disappointed to see the game you love die out?
I am looking forward to the release of CS:Global Offensive, I think a new CS title is what the community has needed, whether it be CS:GO or CS2. I am obviously dis-appointed though since I made my name in source and it's the only game I've ever played competitively, It will be sad to see the game gradually die out in the next few months, but hopefully people will still play it every now and then for nostalgia or just for pure love of the game.
Immersing himself in the game.


Do you think the game is ready to take over as the premier FPS title or does it still need work? What changes would you like to see implemented before it's considered a viable e-sport?
I think the game needs some work still before It could be played on an international scale, but it's getting there. I just think they need to listen to what we (the community) says on a competitive level, there still needs to be work done on the smokes and flashes, the movement still feels a little cramped and sluggish and the maps need cleaning up a bit more. With the full release I hope they will let us customise things like we can do in source, Hopefully these things will be in the final release and if not, I really hope they will be added as soon as possible.
One of the biggest questions surrounding the imminent release of CS:GO is which teams and players will be at the top, with the 1.6 community unsurprisingly certain that NiP will be the torch bearers and the CS:S scene adamant it will be VeryGames or mousesports.. Do you think that players coming from 1.6 will have an advantage over the CS:S crowd? Are they really more individually talented than people such as yourself or is it merely a myth?
I think each scene has a certain aspect of the game over each other. Where source players understand the game to be fast paced and more of an run aim and shoot, with the exceptions of flashbangs and smokes to hinder you, 1.6 players should be able to slow the game down to their pace and work from picks more on T side, and work better from teamplay. I think CS:GO adds the element of more teamplay when it comes to certain situations, so they may be able to work better than that. I think source players will probably be the better aimers in the game, but that doesn't always necassarily mean they will be the best.
Which teams can you see dominating when the game is released?
I see mousesports doing quite well, along with mTw. I can't really see NIP being a top 3 team, considering what I've seen and played against. I think there will be a few dark horses, I think if ESC get in their strive they will be really good, along with any general decent team in source.
Will you be actively seeking a CS:Global Offensive team once the game does take off or will you be taking a step back from e-sports to concentrate on other things? Do you have anything in the pipeline that could get our readers excited?
I will be searching for a CS:GO team, I honestly have had no offers or interest at all which worries me slightly, I guess I've done something to annoy most or everyone in the CS scene! I do potentially have some things in the pipeline, but they don't include me joining a team.. So we'll just have to wait and see!
Alongside the Beasts mix at XLParty


Do you ever regret spending so much of what many would call your "better years" behind a PC screen doing something which has proven ultimately fruitless? Will the release of CS:GO breath new life into your e-sports 'dream' and do you think that e-sports is a feasible career path to take?
I don't know If I'd call it "fruitless". I did not attend university or attend extended education in that regard, but the experiences I've had will last a lifetime. Being able to travel around europe and be invited to go to Valve's HQ to play CS:GO are among a few things I will never be able to forget. I don't think it will ever be feasible in the long run to play video games, if you are the best in your game and you work with your teams sponsors then it's possible you can get a job out of gaming, but by solely just playing and doing the grind 6-11 every day, theres no way you will be able to make it your "career".
What do you think e-sports needs for it to break into the mainstream, or do you think that it will always be something of a niche market?
I don't think it will ever break into mainstream society, unless we're talking 10-15-20 years down the line. It just isn't something that the older generation would see as or watch as content, except for a few exceptions and even then the people that could make it mainstream are generally sceptical if it's worth pumping money into something that's so unstable, if we just take a look at other times it's been tried, it has just failed horrifically.
Something many younger players struggle with when hitting the big time is remaining grounded. Despite being one of the most highly rated and looked up to players in the scene you have remained relatively level headed and humble, why do you think some people get caught up in the hype?
I wouldn't say I am level headed all the time, if someone has flamed me in the past then there is basically no chance in me giving them a second chance, and I probably will end up flaming them or having just a general bad manner towards them which I know is wrong and probably will get me in trouble in the future, but it's just me. I think people get caught in the spotlight and automatically think they're "it" and they can act how they probably wouldn't be able to act anywhere apart from online so they see it as more of a place where they can release their anger, which is humorous but each to their own.
This question is for the many fanboys that will no doubt be downloading your config as I type this: What did you do to become the player you are today? Who was your inspiration and how did you go about improving?
Well, the first CS:S game I had ever watched was actually the CGS final and It was just quite surreal to see where they were, and what they were playing for. I've always been quite competitive, being a really good goalkeeper in my younger days, so I think that sparked my pedigree for CS. To get where I am now, I think I played a hell of a lot of aim map to be fair, I always used to watch demos in my spare time when I wasn't at school and I just played gathers and mixes with people better than me, I took a lot of criticism which wasn't always received in the best manner I have to admit, but it's probably the reason where I am now.
And a sentimental one before we go: What's the one residing memory you'll have from your time as a CS:S player?
I think the one thing I'll always remember whilst playing CS:S is obviously our win versus verygames at Copenhagen Games. It was an amazing first map for myself as we took a comfortable win on inferno and then when we went onto nuke we just all played superb, cajun had his moments and we came back from a 12-3 defecit and the feeling I had when we took the last round was just immense, I'm pretty sure me and Hudz just gave each other the biggest brohug, since it's something he's always wanted to do whilst in mTw. It was just an amazing feeling.
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Michael Mcghee // Rickeh
Posted 9 months ago: Mon, 20 Aug 2012 00:16:21 +0100

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