Clock Sun, 19 May 2013 09:28:19 +0100

Patch Of The Ruined King
@ Scene news channel

We’re in the middle of the season and it’s that time again where RIOT brings out a new patch as well as a new champion, Quinn and Valor, to totally screw with the meta.


Inside the notes we see some big changes to Blade of the ruined King and the cutlass, making it more of AD Carry based which should slightly fill the gap for their item builds. Both Taric, Vi and Xin Zhao who had a strong early game are getting some changes to balance their strength throughout the game. Nidalee and Kayle are on the chopping block as well since they were a force to be reckoned with, especially in the mid lane. Last but not least they’ve finally fixed the invisible spears of Nidalee and they’ve added a new ping system which should make it easier to communicate in the situations when there is no time to write.




Champions

    Amumu

    • Bandage Toss
      • Damage reduced to 80/130/180/230/280 from 80/140/200/260/320

    • Curse of the Sad Mummy
      • Radius reduced to 550 from 600

    Ashe

    • Attack Speed per level increased to 4% from 3.34%

    Darius

    • Noxian Guillotine
      • When Noxian Guillotine kills the target, it can be recast within the next 12 seconds. This can occur multiple times in succession
      • Cooldown adjusted to 120/100/80 seconds from 100 at all ranks

    Fiddlesticks

    • Several of Fiddlesticks' visual effects have been updated

    Garen

    • Perseverance
      • Heal amount reduced to 0.4% of maximum Health per second from 0.5%

    • Decisive strike
      • Fixed a bug where the cast time was faster than intended

    • Courage
      • Passive adjusted to now increase bonus Armor and Magic Resist (from items, runes or masteries) by 20% instead of total Armor and Magic Resist by 20%

    • Demacian Justice
      • Fixed a bug where the cast time was faster than intended

    Hecarim

    • Rampage
      • Damage increased to 60/95/130/165/200 from 50/85/120/155/190

    • Spirit of Dread
      • Healing adjusted to 20% at all ranks from 10/15/20/25/30%
      • Cooldown increased to 20/18.5/17/15.5/14 seconds from 14 at all ranks
      • Fixed a bug where Spirit of Dread was stating it dealt more damage than it actually was

    Janna

    • Monsoon
      • Mana cost reduced to 100/150/200 from 150/225/300

    Kassadin

    • Nether Blade
      • Fixed a bug where Kassadin's basic attacks with Nether Blade active triggered Muramana's active damage more than once

      • Nether Blade's active no longer deals damage to inhibitors or the nexus

    Kayle

    • No longer gains Magic Resist per level

    • Reckoning
      • No longer amplifies damage while the target is slowed
      • Now applies a stack of Holy Fervor to the target
      • Slow duration reduced to 3 seconds from 4
      • Slow amount adjusted to 35/40/45/50/55% from 35% at all ranks
      • Missile Speed increased to 1500 from 1300

    Nidalee

    • No longer gains Magic Resist per level

    • Swipe
      • Ability Power ratio increased 0.6 from 0.4

    • Aspect of the Cougar
      • No longer grants bonus Armor or Magic Resist

    Renekton

    • Ruthless Predator
      • Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack

    Taric

    • Base Attack Damage reduced to 57 from 62

    • Gemcraft - Remade
      • Taric's basic attacks deal bonus magic damage equal to 2% of his maximum Mana; this bonus damage is doubled against champions

    • Shatter
      • Passive Armor aura adjusted to 12% of Taric's Armor from 10/15/20/25/30 (Taric's self-Armor bonus remains 10/15/20/25/30)
      • Active damage now additionally scales with 30% of Taric's Armor
      • Mana cost reduced to 50 at all ranks from 50/60/70/80/90

    • Dazzle
      • Mana cost reduced to 75 from 95

    Tristana

    • Attack Speed per level increased to 4% from 3.01%

    Tryndamere
    • Bloodlust
      • Ability Power ratio adjusted to 0.3 + 0.012 per Fury consumed (total 1.5 at maximum Fury) from 1.5

    Vayne

    • Mana per level increased to 35 from 27

    • Tumble
      • Mana cost reduced to 30 from 40

    Vi

    • Base Attack Damage reduced to 54 from 58

    • Vault Breaker
      • Vault Breaker now goes on a 3 second cooldown and refunds 50% of the Mana cost when interrupted instead of fully refreshing the cooldown and refunding 100% of the Mana cost
    • Denting Blows
      • Damage reduced to 4/5.5/7/8.5/10% of maximum Health from 6/7/8/9/10%

    Xin Zhao

    • Audacious Charge
      • Damage reduced to 70/105/140/175/210 from 70/110/150/190/230
      • Cooldown increased to 14/13/12/11/10 seconds from 13/12/11/10/9

    • Crescent sweep
      • Base damage reduced to 75/175/275 from 125/225/325
      • Cooldown increased to 120/110/100 seconds from 100/90/80

    Zed

    • Razor Shuriken
      • Damage increased to 75/115/155/195/235 from 75/110/145/180/215

    • Shadow Slash
      • Damage reduced to 60/90/120/150/180 from 60/95/130/165/200

Items

    • Warmog's Armor
      • Passive Health Regen reduced to 1% of maximum Health per 5 seconds from 1.5%

    • Bilgewater Cutlass
      • Recipe Changed: Long Sword + Vampiric Scepter + 200 gold = 1400 gold
      • Attack Damage reduced to 25 from 40
      • Life Steal increased to 12% from 10%
      • UNIQUE Active damage decreased to 100 from 150
      • UNIQUE Active slow reduced to 25% from 30%
      • UNIQUE Active range increased to 500 from 400
      • UNIQUE Active cooldown increased to 90 seconds from 60 seconds

    • Blade of the Ruined King
      • Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold
      • Attack Damage reduced to 30 from 45
      • Now grants 40% Attack Speed
      • Life Steal increased to 15% from 10%
      • UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. monsters and minions) on hit"
      • UNIQUE Active changed to "Deals 15% of target champion's maximum Health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown)"
      • UNIQUE Active range increased to 500 from 400

    • Spirit of the Elder Lizard
      • Incinerate damage reduced to 14-50 over 3 seconds from 15-66

    Game UI

    • Players can now access 4 new pings in game through a radial menu
      • "Enemy Missing", "On My Way", "Danger", and "Assist Me"

    • Fixed a bug in which the tooltip for the item shop button would remain over the item shop once it opened

    Spectator Mode

    • In Spectator Mode, the ping button on the minimap has been removed

Co-op vs AI

    • Retreat behavior on bots in Dominion Co-op vs AI has been improved

General

  • Nami
    • Tidecaller's Blessing is no longer consumed when attacking wards

  • Tresh
    • Death Sentence is no longer consumed when attacking wards

  • Statikk Shiv
    • Passive is no longer consumed when attacking wards

  • Sheen
    • Spellblade is no longer consumed when attacking wards

    trinity Force
    • Spellblade is no longer consumed when attacking wards

  • Lichbane
    • Spellblade is no longer consumed when attacking wards

  • Iceborn Gauntlet
    • Spellblade is no longer consumed when attacking wards


  • Cursors in colorblind mode have been updated
    • All red cursors have been recolored to orange
    • The spellcasting cursor has been recolored to a lighter shade of blue

  • LeaverBuster has been improved to account for client-related issues
  • Fixed an issue that would cause some particles to be invisible for the duration of the match (ex: Nidalee spears, Dr. Mundo cleavers, Lux’s Lucent Singularity)
  • Fixed an issue that would cause some spells to go on cooldown without casting when the target entered fog of war
  • Health bars will now display thicker black lines for every 1000 health
  • Enabling HUD animations now animates health and resource bars on the HUD.
  • The death screen has been upgraded: Enemy and allied particles and champions will now retain light coloration while your champion is dead.
Source
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Jeroen Vercauter // KwijLBEAST
Posted 2 months ago: Sun, 03 Mar 2013 14:39:35 +0000

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