After going through six beta versions the American PAM developer bullet-worm has finally published the final version of PAM4, a competition mod for Call of Duty 4.
In order to get the final version up and running on your gameserver, you are going to have to overwrite the current mod.ff file on your gameserver with the one found in the zip file. If you have decided to participate any leagues, remember to download that specific ruleset and place that file on the gameserver in the same folder where mod.ff is in.
Below you can see what has been updated.
Timeouts are exclusively for MATCH modes only. Does not work in pub modes.
At this time Timeouts are only in S&D mode (and Last Team Standing actually)
set pam_timeout_limit 0
set pam_timeout_length 120 //(in seconds)
set pam_allow_weather_fx 1 //rain, fog, dust, and flying animals
set pam_allow_fire_fx 1 //fire and smoke (does not effect explosions)
set pam_allow_sound_fx 1 //localized sound fx like leaves in a tree or metal creaking
set pam_allow_light_fx 1 //I don't really know, I just know they are there... lol
set pam_allow_ambient_sound 1 //The background sound that is played throughout the map
Explosive Barrel and Car damage
set pam_allow_explosion_damage 1
REPLACED the following dvar:
set pam_perk_specialty_nade_extra_ammo 2
WITH these dvars:
set pam_perk_specialty_flashnade_extra_ammo 2
set pam_perk_specialty_stunnade_extra_ammo 2
Sab only (changes submitted by CAL|Kyle)
set pam_sab_objective_fade_time 5
set pam_sab_show_bombsites 1
set pam_sab_bomb_carrier_alpha 1
set pam_sab_ot_maxspawntime 60
WAR only
set pam_war_gamestyle "stock" // Other option is "lts" which means Last Team Standing
For PUB mode only:
set pam_allow_favorites_menu 1 //Adds a menu item where players IN your server can click to add the server to their favorites
You can download it by using this link
| Marko Räisänen // maxi Posted 2 years ago: Tue, 08 Jan 2008 23:12:32 +0000 | ![]() |
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