This version of the mod sees a few changes being made. As promised by JUSZN, there would be no major changes to Promod, especially to the ruleset. But what he did say is that he would be taking the best features of DAMN and adding them to Promod. The most noticable feature is the introduction of the shoutcaster overlay, that helps and aids shoutcasters when watching the games and broadcasting them.
With a few other minor issues being done, this mod definitely looks like an improvement on 4.22 as well as on DAMN itself, but without being completely different to the Promod 4 people were all starting to love. As for the other changes that will take place in Promod, these will all be decided through the use of TheCoDAlliance.
Here is the changelog for the new version, and you can download the version via the link below:
- Fully integrated Shoutcaster Overlay
- Flash fix preventing players from becoming unflashed when a grenade tags them/blows up behind them
- Added Noise/dink when shooting someone's head which differentiates the body sections
- 3rd person smokeless muzzle flash introduced (Sight/Spotting Enhancement)
- Enhanced multiplayer options
- cg_viewzsmoothing value adjusting has been blocked to prevent abuse
- Car doors/bonnets will now instantaneously vanish when cars explode
- Assault & SMG hitbox damage amplifiers to Legs/Arms/Feet/Hands have been dropped from 1.0 to 0.7 for improved aimbased hitbox, chest/neck & head retain same values as promod 4.22
- Planting during timeouts blocked
- All gametypes fully functional again
- More compact HUD
- Opponent will no longer hear the bomb drop sound as the bomb is planted<
- Name changes during ready-up-period will change instantly
- The "Please do not cheat" display will display what's command needs changing
- Menus will no longer close itself when the round is over
- Server DVAR monitor has been implemented!
NOTES //
Please note fs_path must be set to promod430 to avoid the iwd mismatch bug!
GREETZ from the team & its contributors<
Jasdev "JUSZN" Virdee
Jaymie "Carlisle" Clifford
Special thanks to
Andreas "trivve" Göransson
CEVO-P / theCODalliance #tca
You can download the file from the link below.

Following the release earlier today a hotfix has been released with the following changes:
- Shellshock added to prevent sprint glitch at start of rounds
- Custom ruleset iwd can now be editted to suit your server preferences (public mode)
- Public SD rounds fixed to mr12 from mr8
- Backlot ambience issue fixed
- IWD checksum security added to prevent any alteration/cheating on main files for promod
- Shoutcaster overlay sorting display bug corrected
- lan_mr12/mr15 modes have fade to black feature for experimental purposes
| Tom Nevill // DuRuS Posted 1 year ago: Sun, 15 Feb 2009 22:01:19 +0000 | ![]() |
| Imperial | Mar 21 | GLG | |||
| Ireland | Mar 21 | Turkey | |||
| Ukraine | Mar 21 | Greece | |||
| Power Ga | Mar 20 | GLG | |||
| Fragmast | 2 | - | 0 | Hardstyl | |
| RIVE | 16 | - | 0 | BBA | |
| mTw | 16 | - | 6 | SNOGARD | |
| Slovakia | 20 | - | 10 | Romania | |
| PORTUGAL | 2 | - | 0 | Belarus | |
| FM! SAPP | 16 | - | 11 | exotic | |
| dignitas | 16 | - | 11 | MTGEurop | |
| idk? | 3 | - | 3 | TLR | |
| PwR | 1 | - | 1 | broder | |
| blight | 0 | - | 6 | FB | |
| FM!TOXIC | 16 | - | 5 | TP GSG | |
| noREPLY | 16 | - | 12 | MINISTRY | |
| FM!TOXIC | 16 | - | 6 | Rasta | |
| VERYGAME | 16 | - | 1 | SYNDROME | |
| More results ... | |||||