Information on the E-Sports & Cyberathleticism workshop taking place at the IT University of Copenhagen on May 28th.
On Friday, May 28th the IT University of Copenhagen will be sponsoring an event on professional computer gaming. The E-Sports & Cyberathleticism: European Edition will be a one day workshop held by the Center for Computer Games Research and the PhD School of the IT University of Copenhagen. The idea behind the event is to bring together researchers and people working - and playing - in eSports, each documenting this emerging area through oral speeches, artifacts and discussions. The event will be totally free and open to the public.
The workshop will be comprised of three panels:
Players
Teams and Leadership
Communities and Spectatorship
Topics covered in the panel discussions will include player recruitment and retention, performance and play, leadership & coaching, team management, governmental politics of e-sports, physicality and movement, fans, spectatorship and broadcasting, tournaments, sponsorships, and life after e-sport. An exciting group of speakers will be offering a European perspective on e-sport in the 21st century and the event will foster conversation between researchers, the public, and e-sports professionals.
Here are the speakers:
Players Panel:
Raakel “Xenophics” Hämäläinen (Paragon)
Ryan Hart (Low Land Lions)
Jonas “bsl” Vikan (formerly of NoA)
Manuel “Grubby” Schenkhuizen (Evil Geniuses)
Teams & Leadership Panel
Thomas “Kungen” Bengtsson (Ensidia)
Alexander Tobias Mueller (SK Gaming)
Ian Leckey (formerly of 4 Kings)
Sam Mathews (Fnatic)
Communities & Spectatorship Panel
Paul Chaloner (Heaven Media & QuadV)
David Hiltscher (Turtle Entertainment/ESL)
Jens Christian Ringdal (eSport Denmark, Roskilde Ravens and TeX)
Speaker 4 – TBA
Source