visioN 08 - Deathrow client munK prod marsman
Past teams:
visioN - Deathrow, latency, client, munK, proD, marsman, aZ
Past LANS:
I32
//---------------------------//
//- Deathrow CSS FPS Config -//
//-------------------------//
//--------------------//
//- Client Commands -//
//------------------//
cl_cmdrate "100"
cl_updaterate "100"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_interpolate "1"
sv_unlag "1"
cl_cmdrate "101"
cl_interp "0.01"
cl_smooth "0"
cl_smoothtime "0.01"
cl_resend "6"
rate "25000"
cl_pred_optimize "2"
net_maxfragments "1280"
cl_timeout "30"
cl_predictweapons "1"
net_maxfragments "1280"
//--------------------------//
//- Crosshair Preferences -//
//------------------------//
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_crosshairscale "1200" //- Change
cl_crosshaircolor "0" //- Change
//-------------------//
//- Ingame Quality -//
//-----------------//
mat_picmip "2" //- Use 2 For More FPS
jpeg_quality "100"
mat_monitorgamma "1.6"
cl_lagcompensation "1"
cl_allowdownload "0"
cl_allowupload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
cl_ejectbrass "0"
gl_clear "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_reducefillrate "1"
mat_disable_bloom "1"
r_maxdlights "0"
mat_wateroverlaysize "8"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
muzzleflash_light "1"
mat_hdr_enabled "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
mat_parallaxmap "0"
mat_hdr_level "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "1"
cl_wpn_sway_interp "0"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
budget_show_history "0"
mat_framebuffercopyoverlaysize "0"
budget_history_range_ms "5"
r_forcewaterleaf "0"
r_updaterefracttexture "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
budget_history_numsamplesvisible "0"
mat_clipz "1"
r_phong "0"
lod_TransitionDist "0"
mat_vsync "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "1"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
mat_shadowstate "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_drawflecks "0"
r_occlusion "0"
cl_logofile "0"
r_shadowmaxrendered "1"
r_rootlod "2"
r_lod "0"
r_drawbatchdecals "0"
sv_forcepreload "1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
r_dynamic "0"
r_lightaverage "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
cl_autohelp "0"
cl_c4progressbar "1"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"
//-------------------//
//- Sound Settings -//
//-----------------//
snd_flushasync
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "0"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
sv_voiceenable "0"
voice_scale "1"
voice_modenable "0"
voice_enable "0"
//-----------------//
//- CPU Settings -//
//---------------//
r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"
props_break_max_pieces "0"
con_enable "1"
//----------//
//- Ropes -//
//--------//
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
//-----------//
//- Models -//
//---------//
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_phys_props_max "0"
cl_minmodels "0"
cl_min_t "2"
r_drawmodeldecals "0"
r_maxmodeldecal "0"
//-------------------//
//- Blood Settings -//
//-----------------//
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
//------------------//
//- Miscellaneous -//
//----------------//
lod_transitiondist 9999999999999999999999999999
net_graph "3"
net_graphheight "65"
fps_max "100"
hud_centerid "0"
r_decals "0"
mp_decals "0"
voice_enable "1"
name "drw"
clear
//------------------//
//-----Binds--------//
//------------------//
bind "UPARROW" "use weapon_flashbang"
bind "LEFTARROW" "use weapon_hegrenade"
bind "RIGHTARROW" "use weapon_smokegrenade"
echo "//----------------------------------//"
echo "//- Deathrow CSS FPS Config Loaded -//"
echo "//--------------------------------//"
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