Overwatch Heroes & Classes

As it stands there are 26 different heroes to choose to play in Overwatch. Blizzard are continually adding new heroes into the game, each hero is initially released into the PRT (Public Test Realm) server before being added into the game for competitive play. Learn about which heroes are the most popular currently with our Hero Tier List.

The game currently has four different types of hero; offensive, defensive, tank and support. A balanced team should have a mix of all of these different categories and it is important to note that it is not possible to utilize two of the same hero in competitive play. Each of the heroes has a variety of different abilities that are either available continually, or on a cool-down. Additionally, each hero has an ultimate ability that has the potential to turn the tide of any game. Ultimate abilities are charged over time, based on the performance of the hero throughout the game. Some ultimate abilities are defensive, while others are offensive.

Offensive Heroes

Offensive heroes are typically the most mobile heroes on the battlefield and as their title suggests, they are often the highest damage dealers too. This combination of abilities makes having two offensive heroes in any team composition a necessity in virtually all instances. Overwatch’s offensive hero class can be broadly split into two categories; front-line characters such as Soldier: 76 and Doomfist and flankers such as Genji and Tracer.

Teams are often carried by experienced offensive players, more so than with any other class. This is because the offensive characters are considerably more self-sufficient than any other class. They are able to dart around the map at high speeds, picking up kills as they traverse around the enemy group. Offensive heroes are designed to do one main job, kill as many enemy characters as possible. Removing enemy heroes from the battlefield, rather than simply putting down large quantities of damage, is the most crucial element for any offensive player to master.

Defensive Heroes

Defensive heroes are fairly similar to those in the offensive class, given that these classes both deal large quantities of damage. However, the one key difference between the two is that the defensive heroes are notably less mobile. In actuality, many of the defensive heroes are capable of putting out the top damage in a game, although this is usually highly dependent on what map is being played.

All in all, Defensive heroes are some of the best for holding choke points on maps and defending map objectives. They can be frequently found at the back line of a team composition, alongside supports and the main tank.



Tank Heroes

Tanks have extremely large health pools, shields and armor that make them exceptionally good at soaking up damage to protect the rest of the team. That is therefore their primary objective, a secondary objective is to soak up incoming damage so that support characters are able to build up their ultimate charge.

Tanks are able to put out a fair amount of damage, however it is often inhibited by a short range on these characters. As a result, tanks are best to be positioned at the front line of the team so that together they are able to secure and push objectives. It is crucial that tanks are situated close to supports as without them, they are extremely vulnerable due to low mobility.

Support Heroes

Support heroes are absolutely essential for any team composition. They are able to heal their team, buff their existing abilities and also debuff the enemy team too. While they are often extremely weak in a duel, they shine when they have their allies surrounding them.

The support class heroes often do extremely low amounts of damage and so their primary objective is to heal allies, boost teammates in a variety of different ways and build up the game changing ultimate abilities that they possess.