BOMB DROP BIND
LEARN HOW TO SETUP A BOMB DROP BIND
INTRODUTION
Manually switching to the bomb and then dropping it can be very slow and so some players choose to implement a bind to do this rapidly for them. This bind passes through this set of actions quickly and returns the player back to their primary weapon slot in an instant.
This guide highlights the following key topics:
Setting up this bind couldn’t be easier. All you need to do is enter the below command into your developer console. If you don’t want to have to do this every time you play the game, then you can add this in to your config too.
bind b “use weapon_knife; use weapon_c4; drop; slot1”
This bind contains a number of different commands within it. Initially “b” is bound to the rest of the commands. The first of these commands is a failsafe which prevents the player from dropping their primary weapon if they do not have the bomb when the bind was initiated. The second component of the bind forces the player to switch to the bomb, the next command drops the bomb and the final part causes the primary weapon to be withdrawn.
An additional command can be implemented on top of the existing command to let your team know that you have dropped the bomb. This command can be entered directly into the developer console, or into your config if you don’t want to enter it every time you play.
bind b “use weapon_knife; use weapon_c4; drop; say_team The bomb has been dropped!”




