There are many scenarios, on every single map, where it is important for players to be able to execute a good crouch jump. Everyone has experienced a clutch situation where they have failed a jump and it has cost them a kill or a round. This never has to be an issue again with the implementation of this bind, designed to help you execute a perfect jump every time.
In order to implement this bind, all you need to do is enter it into your developer console. If you don’t want to have to do this every time you play the game, then you can add this in to your configinstead.
alias +duckjump “+jump; +duck”; alias -duckjump “-jump; -duck”; bind “space” “+duckjump”
HOW IT WORKS
This bind works by binding the “space” (the default key for jump) to two alias commands. The first alias command triggers jump and crouch simultaneously, which ensures that the player remains crouched throughout the entire duration of the jump. The second alias command then releases both of these commands and enables players to jump and crouch again afterwards.