The net_graph command provides players with a useful set of information including FPS, ping, choke, loss and various other types of statistics. It is by default situated in the bottom right corner of the game window and is used frequently by players who have issues with latency or fps. Unfortunately the net_graph takes up a substantial space on the screen, particularly for players using lower resolutions, and so it is beneficial to use a bind which only enables it when the scoreboard is displayed.
As with all of the binds we have provided here, setting this up is very straightforward. All you need to do is enter the below command into your developer console. If you don’t want to have to do this every time you play the game, then you can add this in to your configinstead.
alias +netg “net_graph 1;+showscores”; alias -netg “net_graph 0;-showscores”; bind TAB “+netg”
HOW IT WORKS
This bind is formed of three components, the first two of these are classified as alias commands. These types of command enable us to create binds which function when certain keys are pressed or released, such as in this example with the scoreboard button being held. The first of the alias commands forces the game to turn net_graph on and show the scoreboard at the same time when the key is pressed. The second of the commands does the opposite and therefore turn off both of these features when they key is released. The third and final component binds the key to these two alias keys.
NET_GRAPH TOGGLE WITHOUT SCOREBOARD
An alternative form of this bind is to simple be able to toggle net_graph on and off so that it is present all of the time, not only when the scoreboard is opened. The benefits of this is that you can notice spikes in performance as you are playing, perhaps during a firefight, or when running through a certain part of a map. As with the previous command, this command can be entered directly into the developer console, or into your configif you don’t want to enter it every time you play.