The radar on some maps is more confusing than others, with varying amounts of detail and levels to them. Players often find themselves in situations where they can’t see where teammates or enemies are on it and so it would be helpful to see it a little closer up. Fortunately this bind helps out in these scenarios, by pressing the button it will zoom into the radar up to a maximum four times before cycling back to where it was at the beginning.
In order to implement this bind, all you need to do is enter it into your developer console. If you don’t want to have to do this every time you play the game, then you can add this in to your configinstead.
bind o “incrementvar cl_radar_scale 0 1 0.25”
HOW IT WORKS
This is a relatively simple bind. The first part of the above console command binds the bind to the “O” key with “bind O”. The part that follows, “incrementvar cl_radar_scale 0 1 0.25”, tells the game to increment the cl_radar_scale variable (the variable that controls the zoom of the radar) by 0.25 every time it is pressed, and to reset it back to 0 when it reaches a number above 1.
ZOOM WHILE HOLDING KEY BIND
Another alternative bind exists that functions by zoomg in to the radar by 40% whenever the bind key is pressed down. After releasing it the radar will then go back to how it was originally. This command can either be directly added into the developer console, or into your configif you don’t want to enter it every time you play.
bind CAPSLOCK +radarzoom; alias +radarzoom “cl_radar_always_centered 0;cl_radar_scale 0”; alias -radarzoom “cl_radar_always_centered 0;cl_radar_scale 0.40”