COBBLESTONE CALLOUTS
LEARN MAP CALLOUTS


DESCRIPTION
This map overview outlines all of the current callouts for Cobblestone. Below is a table which provides some additional information about each of these locations on the map. Click the button below to learn where the best nade lineups are on the map.
Callout | Description |
---|---|
T Spawn | T Spawn is situated to the north of the map, outlined by the green square in the map overview. It is where the terrorist players spawn. |
Statue | Statue is a raised area in the northern part of the map, close to T Spawn. |
Patio | Patio is a raised area that connects to D Lore and T Ramp. |
Catwalk | Catwalk is a raised area which connects T Ramp to A Long. |
T Ramp | T Ramp is a ramp which connects to Catwalk, Snake and Mid. |
Snake | Snake contains two sets of stairs that connects to T Ramp and D Lore. |
Upper Halls | Upper Halls connects to D Lore and Lower Halls. |
D Lore | D Lore connects to Snake, Upper Halls and Patio via a small set of stairs. |
Mid | Mid is the middle of the map, it connects to T Ramp to the north and CT Ramp to the south. |
Lower Halls | Lower Halls is situated between Upper Halls, Sky and B Long. |
A Long | A Long refers to a substantial area on the eastern side of the map, it connects to Catwalk and A Site. |
B Long | B Long is typically the main route of attack for terrorists pushing B Site. It connects to Lower Halls, the Broken Wall and B Plat. |
B Plat | B Plat is an elevated area which connects to B Long and the B Site via some stairs. This is often used by counter-terrorists to hold off pushes onto the B Site. |
Broken Wall | Broken Wall is a hole in the wall on B Long, it enables players to easily cross from B Long to B Site or vice versa. |
Sky | Sky is a very small elevated room which sits above Drop. Terrorists can quickly access Drop by jumping down, while counter-terrorists can climb on top of some barrels to access Sky. |
Drop | Drop, also known as Drop Room, is a small room which intersects Connector, Sky, and Electric. It has some barrels inside it which enable counter-terrorists to climb up into Sky. |
B Short | B Short is a very narrow passage which is situated between Electric and the Broken Wall. It is surrounded on both sides by large walls, one of which can be boosted on to. |
Boost | Boost is an elevated area next to B Site and B Short, it has a tree on top of it and is a commonly used spot for holding against terrorist advances towards Broken Wall. |
B Site | B site is situated to the south-eastern corner of the map, outlined by the orange line in the map overview. It contains a small platform and a fountain in the center. |
Ninja | Ninja is a small corner situated to the east of B Site. It received its name due to being infrequently checked by attacking terrorists. |
Chicken Coop | Chicken Coop is a very small hut situated to the south of B Site, it offers cover from the rest of the surrounding area but is penetrable to most bullets. |
B Doors | B Doors are situated in between Connector and B Site. They are a single set of open doors that players can see partially through. |
Rock | Rock is a small rock which is situated just outside of B Doors, close to B Site. It offers minimal cover to players, often when retaking B Site from terrorists. |
Window | Window is a small window that players are able to jump through between Drop and Connector. |
Electric | Electric is a small room which connects Drop to B Short. |
CT Ramp | CT Ramp is a ramp which connects Mid to A Site. It is typically the main point of entry to the bomb site. |
Cubby | Cubby is a small area situated next to A Long, it enables counter-terrorists to hide behind it for cover from aggressing terrorists. |
A Site | A site is situated to the south of the map, outlined by the orange line in the map overview. It is situated next to CT Spawn and is exposed from all angles. |
Stables | Stables are a small pathway between A Long and A Site. There is a small wooden fence providing some cover, however it is penetrable by most bullets. |
CT Spawn | CT Spawn is situated to the south of the map, outlined by the green line in the map overview. It is where the counter-terrorist players spawn. |
Balcony | Balcony is a raised area that connects Vent Room to CT Spawn. It is frequently used to re-take A Site by counter-terrorists. |
Vent Room | Vent Room is a small room which is situated between Connector and Balcony. |
Connector | Connector is a large space which has a cylindrical wall in the center of it. It is the main route for counter-terrorists to rotate between A Site and B Site. It directly connects to A Site, Vent Room, Drop and B Site. |
Fountain | Fountain is situated directly in the center of B Site. It is a raised area which provides some cover for people either defending the bombsite or attempting to plant the bomb. |




